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CoDUO Script Error in Tuchola
Getting the following error when the player dies in my map. Couldn't find weapon ""
******* script runtime error ******* cannot cast undefined to bool: (file 'maps\mp\gametypes\tdm.gsc', line 815) if (level.teamkill_penalty)
* called from: (file 'maps\mp\gametypes\_callbacksetup.gsc', line 65) [[level.callbackPlayerKilled]](eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc);
* called from: (file 'maps\mp\gametypes\_callbacksetup.gsc', line 63) CodeCallback_PlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc)
* called from: (file 'maps\mp\gametypes\_callbacksetup.gsc', line 56) [[level.callbackPlayerDamage]](eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc);
* called from: (file 'maps\mp\gametypes\_callbacksetup.gsc', line 54) CodeCallback_PlayerDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc)
* ************************************ ******************** ERROR: script runtime error (see console for details) ******************** ----- Server Shutdown ----- ==== ShutdownGame ====
posted by Wuphon's on Saturday, March 25, 2006
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