| - SimCity 4 - Wuphons Reach - Dartmoore | ::Home:: |
|
»SimCity 4 »Harrisburg PA »Negishi »Wataru »Wuphons Reach »Atashi »Bayview »Blue Bottle »Blye »Dartmoore »Dee Five »Diesto »Doogiezop »Eaton Gorge »Faven »Greenleaf »Jenza »Kebsun »Kirkenes »Montessa »North Bend »Oestrang »Ollissary »Orange Seven »Ossia »Oyster Bay »Patrilii »Reikishi »River Bend »Saotome »Scelle »Shinobu »Slade Canyon »Socksville »South Bend »Tulinick »Weedzuck »Westview |
Wuphons Reach - DartmooreDesign for the initial portion of the city is going to be a mirror image of River Bend, with the industry along the south and east edges of the tile. Hopefully I can avoid prior mistakes.Initial TerrainPictures of the city tile prior to the start of development...City Building - first 21 monthsThe first thing I did again was laying out the key rail lines to connect up with the neighbor connectors from River Bend. Total cost was almost $9,000, but the monthly maintenance fee (total) was only $10/mo; so it's not a real budget breaker.Getting a balanced budget was much easier then in River Bend. Probably because I started smaller and with a coal-fired electricity plant instead of depending on wind power (see table of efficiencies). The initial zone layout went pretty easy as well, and I hit a population of 2,800 by September of the second year with a surplus of almost $200/mo. The first quarter centurySince I was running a $500-$600 per month surplus and holding steady at 4,000 pop., I chose to take a pretty much hands-off attitude for 5-10 years at a stretch. (Go go cheetah speed!) Every few years I'd check my clinic, elementary school, water and power levels to make sure they were adequately funded for up to 4,500 pop. I quickly built a bank balance of $140k by around '18 and then spent some time running at turtle speed while I zoomed in and explored, looking for unconnected roads or rail, dropping a park or two in on zone tiles that weren't developing, and seeing whether my train stations were well placed.Some general notes:
Jan '21 - 5,000 popThe cheering sims came running when I built the statue reward for hitting the 5,000 population mark.Fixing a traffic snarl, cleaning the waterHmm... I found a hot spot of traffic. Looking at the roads, it seems that I could use another route or two around this hotspot.My next trick was to install a water treatment plant and watch my water polution levels get cut in half. Playing with bridges - whoops!Well, you see, there was this crazy idea to try and build the tallest bridges that I could muster... except, you see, um... SC4 decided to write those changes out to my city's save file so I was unable to roll-back the changes. (I thought I had been very careful, but I might have hit Ctrl-S save instead of Shift-Ctrl-S camera on the last screenshot, which is missing.)DestructionSo... after goofing up the city with the bridges, I went ahead and did the Obliterate City thing and will restart this city as North Bend. I also did the same to River Bend and will restart that city tile as South Bend. However, I took a bunch more screenshots in order to document where I planned to lay rail lines to Montessa up in the western mountains. |